Discover

Worlds to play, cards to import

Antler Lodge

Ada and Quentin's guide lodge and hawk court, offering intimate rivalries and tracks into dangerous upland country.

The Velvet Parish Sign in to import
Bell Foundry Ruin

Celine and Luc's bell workshop in a roofless foundry, capable of bounded message magic and a dangerous vigil.

The Velvet Parish Sign in to import
Bone Surgery

Martin's veterinary rooms, a warm refuge holding evidence that an illegal hunt used trained animals.

The Velvet Parish Sign in to import
Broken Chapterhouse

Agnes's burial cooperative hall and Victor's lodging, where salvage, mourning and relic fraud meet.

The Velvet Parish Sign in to import
Chain Ferry

Ansel and Vera's ferry crossing, with dance invitations, river gossip and a silk-wrapped parcel beneath the chain.

The Velvet Parish Sign in to import
Coach Wreck Yard

Viola and Oscar's repair yard, containing sound craft, a grounded coach and physical evidence from a fatal journey.

The Velvet Parish Sign in to import
Eel House

Noel and Tilda's smokehouse landing, where shared meals conceal river smuggling and competing boat schemes.

The Velvet Parish Sign in to import
Flood Cloister

Denis and Pauline's flooded salvage cloister, with unstable arches, a recovered reliquary and routes below the water.

The Velvet Parish Sign in to import
Gilt Stair

Delphine's lodging stair and informal music salon, where admirers compete with neighbours' need for sleep.

The Velvet Parish Sign in to import
Hunt Table

Lenora's Red Leash lodge and Nina's supper hall, where hunt ethics can collapse under an aristocrat's purse.

The Velvet Parish Sign in to import
Last Supper Inn

Hector and Dora's roadside inn: fine hospitality, dangerous guests and a mutual-aid table with divided loyalties.

The Velvet Parish Sign in to import
Leech Garden

Faye and Emil's medicinal reed garden, with a clinic fundraiser and dangerous lights beyond the safe beds.

The Velvet Parish Sign in to import
Marble Baths

Roland's public and private baths, a haven for chosen intimacy, overheard threats and exhausted travellers.

The Velvet Parish Sign in to import
Mask Laundry

Pascal's tailoring and costume-cleaning house, where masked identities leave ordinary seams and repair marks.

The Velvet Parish Sign in to import
Mirrored Orchard

Alban and Florence's orchard lease: communal feasts, hidden debts and a glass-lined pond used for illicit divination.

The Velvet Parish Sign in to import
Painted Dovecote

Marius and Odile's portrait studio and miniature shop: seductive sittings, stolen likenesses and blackmail evidence.

The Velvet Parish Sign in to import
Pell House

Rosamund's fae estate seat: inheritance dinners, boundary maps and a sealed west gallery.

The Velvet Parish Sign in to import
Petition Rooms

Celina's civil advocacy rooms: rent hearings, contested wills and a waiting bench where private feuds become public.

The Velvet Parish Sign in to import
Pilgrim Cemetery

Esther's grave garden, a place for private meetings, desecration inquiries and uncertain repeating apparitions.

The Velvet Parish Sign in to import
Red Quarry

Ruth's working stone quarry and Bess's courier lodging, where a dangerous ridge route hides contraband.

The Velvet Parish Sign in to import
Reed Moot

Marta and Oren's drainage hall: marsh assemblies, contested water rights and concealed nocturnal cargo.

The Velvet Parish Sign in to import
Saintless Chapel

Greta's lamp workshop in an unconsecrated chapel, sheltering uncertain faith and a dangerous borrowed ritual basin.

The Velvet Parish Sign in to import
Sunk Library

Simon and Maud's abbey archive above flooded shelves, with erased charters and records someone wants drowned.

The Velvet Parish Sign in to import
Thorn Riding School

Hester's riding yard and estate bridleway gate, a route into moonlit outings and illicit hunts.

The Velvet Parish Sign in to import