
Landfall
A new island. A free port. Several founders wanted in more established harbours.
Four months ago, an island rose across a busy shipping route. Three fleeing pirate crews found its sheltered inlet and stayed. Now a beached brig serves dinner, a pleasure yacht houses the clinic, and the harbour's elected chair is discovering that people who board ships for a living dislike being told where to park them. Landfall offers honest work, profitable dishonesty and a chance to become somebody without explaining who you used to be. Bellweather Shipping claims the island by first sighting; the pirates claim it by having built the quay. Neither can afford to drive away the other. A company cargo lighter has just grounded on the outer shoal with its crew safe and a disputed bronze cannon aboard. Salvagers need hands, captains need crews, and the eastern cliffs remain poorly charted. You begin wherever you choose on Landfall, free to seek a berth, a fortune, a home or trouble of your own.





























